AXE OF THE DWARVISH LORDS PDF

Axe of the Dwarvish Lords (ADL) is a high level “mega-campaign” for characters of levels It’s also part of TSR’s new line of Tomes adventures (which have . In the Dungeons & Dragons roleplaying game, Axe of the Dwarvish Lords refers to both a powerful magic item and to an adventure module. Now, however, the Axe oftke Dwarvish Lords has hans- formed her into a strapping dwarf lass with lustrous black hair, ruddy skin, and well-muscled limbs.

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Axe of the Dwarvish Lords – PathfinderWiki

The axe bears a curse that affects any non-dwarf that becomes attuned to it. The Axe of Dwarvish Lords passed through the hands of many kings but was stolen by unknown thieves during the chaos of the Five Kings Wars. The Axe of the Dwarvish Lords is a symbol of the pride and heritage of an entire people. Now the dragon is the keeper of dwarves’ most precious artifact and the key to a lost golden age of dwarven culture.

Retrieved from ” http: The Axe of the Dwarvish Lords rusts away to nothing if it is ever used by a goblin to behead a dwarven king.

It must remain in the burning forge for fifty years before it finally succumbs to the fire and is consumed.

Axe of the Dwarvish Lords (P&P) | CardGuide Wiki | FANDOM powered by Wikia

Even if the attunement ends, the curse remains. Extras Shop the Open Gaming Store! Shop the Open Gaming Store! The rightful inheritors passed the axe on for many generations.

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The only way to destroy the axe is to melt it down in the Earthheart Forge, where it was created. Additionally, the wielder can summon an elder earth elemental as summon monster IX ; duration 20 rounds once per week.

Sell in the Open Gaming Store! The sturdy haft of the dwarven waraxe called the Axe of the Dwarvish Lords shines with veins of silver and its two blades depict images of ancient dwarven glories.

Axe of the Dwarvish Lords (3.5e Equipment)

Anyone who possesses the Axe of the Dwarvish Lords for more than a week transforms into a dwarf 1d4 weeks later as if affected by the spell reincarnate. The axe has the following randomly determined properties: Armed with the artifact, the prince returned to the dwarf clans and brought peace.

If you are a dwarf attuned to the axe, you gain the following benefits: Centuries later, the dwarves still search for the axe, and many adventurers have made careers of chasing dwavish rumors and plundering old vaults to find it.

The Axe of the Dwarvish Lords s seeks dwarf hands to wield it, and should it not find such a bearer, legend claims it reshapes its owner as it prefers.

Those who claim it should lods the following. You can use an action to touch the axe to a fixed piece of dwarven stonework and cast the teleport spell from the axe.

The axe also functions as a belt of dwarvenkind, a dwarven thrower, and a sword of sharpness. Those who wield the axe for an extended period of time find themselves becoming increasingly hirsute, growing more accustomed to the dark, and potentially changing height by up to an inch per week.

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The Axe of Dwarvish Lords ended up in the hoard of the ancient magma dragon Moschabbatt. When he became old, he passed the weapon, which had become his badge of office, to his heir.

With ore they brought from the depths of their ancient homeland and strange new metals discovered on the surface they crafted a symbol of their people and poured into it their strength, resolve, legends, memories and the blessing of Torag. You can’t use this property again until 3 days have passed.

Emblem of a People: If your intended destination is underground, there is no chance of a mishap or arriving pf unexpected.

You can’t use this property again lordss the next dawn. Strong conjuration and transmutation. After seven days, the creature looks like a typical dwarf, but the creature neither loses its racial traits nor gains the racial traits of a dwarf.

Many dwarves feared the all-revealing light, the exposure to the weather, the open sky and the countless weird creatures of lordw alien surface. Sign In Don’t have an account? Viverror December 30, nwright Divine Archetypes: With the aid of Moradin, the dwarven god of creation, he first crafted four great tools: